I have decided to continue this project which you can find under my profile ill try to keep you guys updated as much as I can. :D

PLAY IN FULLSCREEN!

This is my crappy game I made for GMTK game jam this is my first work that've I have ever posted but I promise I'm a better game dev with time especially when I don't need to work half of it. I scoped way bigger than I thought so this project is beyond bad but I like the concept and I think Ill work on it during my own time. The Idea was the boss would gain a new attack every time you beat him until you eventually stack to about ten then you would win but now to match the theme of loop Its just a long boss battle of the same thing but it was fun to join and I wish all of you goodluck.

Anyway this game doesn't have much of a tutorial so Id like to explain some things.

 the three runes in this game are the Block, Dash and Charge runes Block is the blue shield one, dash is the purple three lines and charge is the pink fireball one. Charge gives you

Block: Blocks only purpose is for the dagger attack which is really buggy.


Dash: Is for the firewall to dash through

Charge: is for increased damage with a cost of bullets dying quicker and longer cooldown.

You can press "R" to change runes.

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